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re: Hard Mode Time!!!!
by Sunnybunny on 2009/07/15 3:10
woo hard modes!!!
i think ill have to tell them at work that i cant work wednesday evenings anymore!
bring on algalon!
_________________ feel the wrath of canadian lumber fool!!!
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Nidhogg1Officer
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re: Hard Mode Time!!!!
by Nidhogg1 on 2009/07/15 14:53
Qick comment to this.
I wish that all our guildies shall have fun, and some do enjoy the hard mode
BUT: we shoudnt burn all guildies on one 10 man.
This week I belive we spent quite a lot of players on the one 10 man.
It will probably be hard to get a second one going, as quite a lot of our "regulars" are saved for the same run.
I would think that next week would be different?
Not that it matters a whole lot to me, as I'm going on holiday the next week ![tongue out](images/smiles/icon_razz.gif)
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ClurieOfficer
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Joined: 08 Oct 2008 Posts: 251
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re: Hard Mode Time!!!!
by Clurie on 2009/07/15 19:30
Yes of course, any week we're focusing on hardmodes will be a special exception. With less than 20 signups there wasn't much chance of two hardmode groups.
Also have to remember, even if we had me go Elemental on Hodir and did it with only two of our very strongest healers, and even if all of the DPS was close to or over 5k for three tries, we still didn't beat the clock. When we focus on hardmodes, we do consider who signs first, but there is just no way of succeeding with even one person in the group who isn't geared or experienced enough.
Had a great time I must say, and I hope many more will get a chance to be a part of a hardmode group in the future.
_________________ Curio / Eridea
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whitemikkiVeteran raider
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re: Hard Mode Time!!!!
by whitemikki on 2009/07/16 2:52
Nidhogg1 wrote: | Qick comment to this.
I wish that all our guildies shall have fun, and some do enjoy the hard mode
BUT: we shoudnt burn all guildies on one 10 man.
This week I belive we spent quite a lot of players on the one 10 man.
It will probably be hard to get a second one going, as quite a lot of our "regulars" are saved for the same run.
I would think that next week would be different?
Not that it matters a whole lot to me, as I'm going on holiday the next week ![tongue out](images/smiles/icon_razz.gif) |
By this week I assume you ment last weeks lockout? Last week we deliberatly made 2 groups of equal strengh. one led by Taker and one by Curio and on the wednesday both groups moved through Ulduar like a hot knife through butter
To get to the point where we could do 2 groups that both moved through the content with ease we had a hand picked group clear it then mixed it up a bit. We will approach Hard Modes in the same way.
But to unlock Alagon will take more thana week or 2. Also it will take mixed groups. Vezax for example with probably need a few frost mages to do the ranged work as they are so mana efficient.
I would have thought Hodir would require a full Ranged setup but it appears this may not be the case and just shows how fookin IMBA our group must have been yesterday.
But i am sure that in a few weeks things like FL with 4 towers and Heartbreaker on DX will become just the Norm.
Our priority is now, and will always be 25 man content though. And we need to find a way for the 10 man Hard Mode team to get enough time to knock them down without disrupting our 25 man Raids.
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ClurieOfficer
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Joined: 08 Oct 2008 Posts: 251
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re: Hard Mode Time!!!!
by Clurie on 2009/07/16 10:18
I think part of the reason why we were so close on Hodir is that we had great melee buffs as well as great caster buffs. Stacking casters might well make it easier, but at the same time that means more crowded white beams and more ice dropping on them to keep us from DPSing from them. With Taker, Zonthor and Xerodent all over 5.5k on some tries, maybe even all did over 6k in one or another, I'm not sure whether that would actually give an edge. Though Nieho was on over 8k at his best and Alith did 7k as boomkin, so the DPS cap is obviously higher for casters in that fight.
Blizz has done a decent job at making the hardmodes friendly to more than one class setup, but there is no doubt that certain buffs and class combinations will have advantages over others. Might take some trial and error in the more specialized fights.
_________________ Curio / Eridea
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